#if !defined(AFX_DIALOGFAV_H__78F898B7_133F_11D3_8E6B_00805F254148__INCLUDED_)
#define AFX_DIALOGFAV_H__78F898B7_133F_11D3_8E6B_00805F254148__INCLUDED_

#include "DirTreeCtrl.h"	// Added by ClassView

#define _FAVDIALOG
#include "MainFrm.h"

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DialogFav.h : header file
//

#include "resource.h"

/////////////////////////////////////////////////////////////////////////////
// CDialogFav dialog

class CDialogFav : public CDialog
{
// Construction
public:
	CString m_strPathName;
	CString m_DefaultPath;
	CDirTreeCtrl m_DirTree;
	CDialogFav(CWnd* pParent = NULL);   // standard constructor	

// Dialog Data
	//{{AFX_DATA(CDialogFav)
	enum { IDD = IDD_DIALOGFAV };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDialogFav)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CDialogFav)
	virtual BOOL OnInitDialog();
	afx_msg void OnSelchangedDirtree(NMHDR* pNMHDR, LRESULT* pResult);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnClose();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DIALOGFAV_H__78F898B7_133F_11D3_8E6B_00805F254148__INCLUDED_)
